Characters
Animateable Characters preferred. Please specify Rigging (if any) Examples: 2001/2008 Rig, TSM, Custom Rig, Not rigged etc. Consider including actions/poses if available.
Subforums
-
- No posts here yet
-
- No posts here yet
79 topics in this forum
-
I was running through some old CDs and ran across this model of Leela. The files info says she was modeled by Klaus Uwe Shomann. She is fully rigged and given that there is a Sci Fi contest currently running... she might be of interest to someone. *The CD must have been from very early in my use of A:M because the content was very scary... lots of little things that surely must have been my attempt to understand splines. Leela and a few models by Rodger Reynolds were the only models worth the time it took to burn the CD. Still, it was interesting to look back at those exciting times! Thanks to Klaus for the model and the inspiration. Leela_embeddedmat…
Last reply by Rodney, -
- 0 replies
- 784 views
i cant quite remeber where this little came from but decided to model him in A:M for fun sack now you can all have fun with him Enjoy! bomb_guy.mdl
Last reply by thejobe, -
- 0 replies
- 756 views
second character i ever made, first one i fully riged took me about 7 months to finish this guy since i was learning as i was building him sadly i never got to use him for anything so i present him to you guys Enjoy! jumpsuit_dave.zip
Last reply by thejobe, -
There are multiple versions of the IKJoe character in the wild. These two were used in Alonso Soriano's Animation Bootcamp here in the forum: If anyone has other versions of the character please add them here. (Note: AesIKJoe is Alonso's version) AesIKJoe.mdl ikjoe.mdl
Last reply by Rodney, -
- 0 replies
- 734 views
Did some spline doodling today and this guy showed up. Perhaps he might amuse or be a starting point for someone. Note: This guy is NOT rigged... I'm not even sure he's worth rigging given the spline layout. He might look good in the background of an image on a shelf. The primary things I was playing with while modeling: - Specified Boolean Mouth/Tongue/Teeth (boolean mouths aren't the easiest to animate because they usually need special tweaking from all angles but they can work quickly pretty well in a pinch... it's better just not to be lazy and model the mouth) - 1 minute arm and hand (this was a speed drill to see how fast I could create a hand tha…
Last reply by Rodney, -
- 3 replies
- 723 views
Hallo , I remember to have seen a small Thom model with childrens proportions. I have searched thru all my cd's but can not find it. I know it exists and maybe it is stored under an other name. Is someone aware over what model I am talking about. Eventually where I can download the model ? Thanks in advance.
Last reply by noewjook, -
- 8 replies
- 715 views
Hey Again, Hopefully these models will work. Tell me If They don't. The models are the dropship and the soldier alien. I embedded the models in the projects, but I also uploaded just the models also. Don't forget on the dropship model- the wings are moveable in the pose sliders. The dropship has the landing gear and platform in the pose sliders also. The turret on the front has bones. Ther are bones for the wings just in case you need to mess with something on the model. The alien has only one pose slider- the second mouth. The model has the 2001 skelton, but you will need to make your own walk with alien because of the tail which also has bones on it. AL…
Last reply by xyz123, -
- 9 replies
- 687 views
stumbled upon some very old models, thought i´d share them with you... fully rigged and ready to go... knetmann.zip ruessl.zip woody.zip
Last reply by fae_alba, -
One of the issues with collecting resources for the Extras has always been making sure they are up to date and fully operational. In most cases something needs to be updated in order for the resource to work in an optimal way. The talented Jim Talbot created a number of superheroes and contributed them to the community and this one is no exception. This model mostly works but could use some fine tuning attention but otherwise works quite well. JTman.mdl
Last reply by Dpendleton77, -
- 1 reply
- 674 views
Contains about 10 high quality characters (fully rigged) from the characters used in Super Mario Film, and the decals that come with them (excpet for shyguy). Anyone is free to use these models in any way that they want as long as credit is given to the makers. Download the files here: super_mario_film_character_models.zip link to misc models topic: http://www.hash.com/forums/index.php?showtopic=39753 link to actions topic: http://www.hash.com/forums/index.php?showtopic=39754 And you can view the film here:
Last reply by thejobe, -
- 1 follower
- 3 replies
- 671 views
I can post them here if you need them.... did not check who made them hero_1.zip all decals etc consolidated in same zip for both models
Last reply by johnl3d, -
- 0 replies
- 667 views
Seeing the topic asking about some of the A:M users of the past had me running a few searches and this model (which I don't ever recall seeing before) turned up. What is interesting is that although the model is quite old it opened in A:M v18 without issues. It's also a really nice setup. Note that this is not the Stooly of 'Boids of a Feather' nor is it Schlitzy the eighth dwarf... so don't let the character name fool ya. A description of the model reads as follows: I need to inspect this rig to see how it may inform my current efforts in control point driven controllers. Senior Stool v18.prj
Last reply by Rodney, -
- 1 reply
- 658 views
talkingtreeembed.mdl
Last reply by TheSpleen, -
- 3 replies
- 656 views
This was requested by Kamikaze I tried to get as close as possible to actual shape of a human heart. hope its useful. Enjoy! human_heart.zip
Last reply by steve392, -
- 1 reply
- 655 views
SantasElf.mdl catagory: actor/holiday
Last reply by pixelplucker, -
- 7 replies
- 647 views
A:Mers I know I have the Extras DVD somewhere, but before searching for it...I am very unorganized, does anyone know if there is a model or the human heart in there? or the innards of a human ? don't want to model one if one is available ....... I want to see how hard it would be for me to animate the heart beat...the the lungs in action...... Mike C
Last reply by Kamikaze, -
- 8 replies
- 615 views
My daughter is a big fan of this guy so I modeled him today. Thought I'd just show him to you.
Last reply by Ilidrake, -
- 4 replies
- 592 views
I wanted a generic character to animate with, something similar to the ones I've seen elsewhere. So I spent the weekend modeling and rigging this guy, who, for lack of a better name, I'm calling Bob: I tried for something generic enough to be universal, but detailed enough to have character. His eyes can blink, there's a bone to control his "eyebrows", and his mitten/flipper hands have two finger controls and a thumb to give him some simple dexterity and expressiveness. (Cheez Curlz not included.) He has pretty much the same rig that's in my Dungeoneer model, but I want to try to add some more features and functionality to it, like IK arms that switch on a…
Last reply by steve392, -
- 17 replies
- 507 views
I found a print of the pink panther sizes and decided to make the challenge of animating them. Not a big thing, probably a lot of small errors like five fingers or twisted patches. Just for fun! The models come from AMv16. pinkpanther_models.zip
Last reply by ChuckGram, -
Here's the Tom Servo model I built. Fairly simple model and his head is rigged. TomMDL.zip
Last reply by Darkwing, -
- 2 replies
- 473 views
I thought there was a Thom with hands in the Contrib Corner but couldn't find one, did someone post one there? Thanks
Last reply by pixelplucker, -
- 0 replies
- 466 views
John, I'm Here to help you with your project! Please, accept me! Eggiton posted more models on their website and I downloaded some for you. Please, use them! And an older rabbit version that would make a better plush toy "in my opinion". Please, tell me your opinion and I hope you'll like them! Have a good luck. CartoonElephant.zip Cartoons_2.zip Car.zip Other_Cars.zip
Last reply by JackDrama, -
- 4 replies
- 423 views
Now you guys know I'm loosing my mind.... here is a twist tie guy rigged with tsm2. Have fun. tieguy.zip
Last reply by jimd, -
- 2 replies
- 370 views
Here's an early character from Raf Anzovin (hence the name I gave this model) that was used to test/demonstrate rigging concepts. A few notes about the model: - The model has been edited slightly but needs additional attention. For instance, his head appears to be connected to the wrong bone. - Whereas in the original model most of his parts were cylinders in this model the cylinders are closed at the ends. - The original model didn't have eyes and so two black dots were quickly thrown into the mix to meet that need. All of this creates something of an odd model... one with four objects for the head (head, eyes and nose), two arms that are connected to ea…
Last reply by Rodney, -
- 4 replies
- 332 views
I'm currently working on a new short film and I was searching a few 3D car models that matched the style I'm going for and one of the models I wanted to use was included only in some older versions of Animation: Master (up to version 5 or 6, I guess). I remember one time I came across a few renderings of some 3D models which were used in "Why Does The Wind Blow?" on Dennis Clevenger's old website and I just wanted to play with one of these models (even though most of them are included new versions of Animation: Master too) and I'd like to know if someone has a coppy of it. In case some people might not remember what it looked like, i'm posting an image of it here. If it's…
Last reply by JackDrama, -
- 4 replies
- 313 views
Ok, here we go! This is my amateur recreation of ReelFX Murray seen in the Barney show around y2k. I worked on top of the KeeKat bones and fur for inspiration as the same artist (William Young?) may have worked on Murray. All the splines are my own hand (using a Kensington Expert Mouse) and the plug is now a ps/2 mouse port instead of the generic magic one from the show. A:M forum users may use this model any way they like. Just credit me, Yopachi. I'm most active on youtube.com/yopachi I should have a video about it in the near future. Murray the Web-Surfing Mouse 2025 Re Master by Yopachi.zip
Last reply by Michael Brennan, -
- 2 replies
- 240 views
Back in 2013, I was trying to improve my skills in animation and modeling and I had evolved a lot since the first time I used Animation Master in 2011. One of the characters I tried to model was Peach from "Finding Nemo". However, I made some small improvements to the model, such as making it capable to do more movements and I posted it here. Note: The star shape outline is a primitive object that exists in a freeware named "Spatch". Peach.mdl
Last reply by JackDrama, -
- 0 replies
- 216 views
I've started building my next actor and have decided that she's going to have believable ears. A number of human A:M models have been made available over the years. Jim Talbot made a low patch count ear with Wonder Woman because they were hidden by her hair. For the same reason the ears on Den Beauvais' Lambrina are only good at a distance. Jim Talbot got closer with Lady Goodbody and the Jungle Queen with ears that were incorporated into the skull mesh but they still don't stand up to arm's length scrutiny. I tried my best on the business man with a hi-res normal view of an ear as a rotoscope but his ears are only sort of convincing in a normal view because I …
Last reply by R Reynolds, -
- 1 reply
- 177 views
While wandering around the website of a company that sells handheld 3D scanners, I stumbled across a free, promotional STL of a male forearm and hand. I downloaded and converted it to MDL format to use it as a template to improve my existing actor's hands. I thought someone else might find it useful. forearm and hand.mdl
Last reply by Roger,