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A:M Stills (71,316 visits to this link)
363 topics in this forum
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I finally completes the modeling of the Camaro SS. The tutorial will be online starting this weekend. Follow this topic to learn more. C&C are welcome .....
Last reply by nino banano, -
- 11 replies
- 1.8k views
I've been playing around with something called Titanium Developer, which allows you to write an application using web developer skillz ( HTML, CSS, Javascript, PHP, Ruby and Python ) and then package it as a desktop application. So I wrote a very simple program to convert a Choreography file to an Action file. When I installed it on WindowsXP, the installer threw an error half way through the installation process, but it installed OK and worked just fine. I can't test it in Win7 or Mac, so you're on your own there... Windows and Mac (OSX 10.5 Intel based) versions are available here: http://api.appcelerator.net/p/pages/app_page?token=R4qf9KX0 ---------------…
Last reply by Fuchur, -
- 4 replies
- 994 views
Hello there.. I´m having troubles to view the rotoscope, it shown in white and only when apply the render on it, it´s visible..but when continuous to modeling , the rotoscope get white again, I remember before when this happened only changed the OpenGL/DirectX en the tab options to resolve it, but when I did it the tabs are different, here are the images...did happens this to somebody...any help is appreciated
Last reply by nino banano, -
- 2 replies
- 920 views
This would be A:M16.0 rc01 ver. Before I re-open the report can someone check if they can get the cp option on the Extruder plug-in?
Last reply by DJBREIT, -
- 5 replies
- 891 views
Try loading this prj in v16... cloth_tower08_taller.prj cancel out of the requests for images and models, then try to resave it under a new name. Are you able to save? It fails for me, even when the images and model are available so it's not their absence that is the problem.
Last reply by robcat2075, -
- 11 replies
- 2k views
Happy new year friends! I have been making more Thomas & Friends stuff. This time I wanted to make a more complex environment than last time. I chose to make Maithwaite Station. I hope you like it
Last reply by John Bigboote, -
- 4 replies
- 918 views
Here is the file i used to make my TWO-Shirts for the TWO World premiere so you can make your own too. TWOTShirtParts.pdf (this one should print as an 8.5" x 10.5" page) TWO_Shirt_Parts.tga (this one may not print at correct one-page size, needs to be printed at 240ppi) It should all fit on one 8.5x11 inch iron-on sheet Print it out, cut out the parts and arrange them as you see fit. You may delete parts if you wish. The "festival-goer" version is like this on the front: and this on the back: The "fashion version" (which i prefer, now) has just the red mechanical heart placed on the left front with no slogan, and…
Last reply by John Bigboote, -
- 2 followers
- 125 replies
- 17.8k views
Character was inspired by a cat we met over thanksgiving. Poor domestic long hair kitty had been given a lion cut by his owner. Was pretty funny. I also wanted a new character to build, learn from...was getting tired of stealing from others. Have to finish rigging, weighting, texturing, yada yada. Not happy with my IK legs. Will be looking at 2008 rig legs and try to incorporate something similar. Not finished with face rig. The mouth whiskers are giving me fits rigging wise. Can't quite figure out how to weight, bone so that when upper nozzle moves, the attached ends of the whiskers move appropriately. Have to add an easy to use tail rig. Have been…
Last reply by NancyGormezano, -
- 1 follower
- 23 replies
- 2.8k views
If there is any file types you would like to be able to upload as attachments to the A:M forums please post them here. I will look over the list and see what can be added.
Last reply by Jason Simonds, -
- 7 replies
- 1.2k views
Can anyone point me to info on how to use cloth "attach" groups?
Last reply by Walter Baker, -
- 1 follower
- 7 replies
- 2.6k views
Yet another model in the Thomas & Friends family Percy the Small Engine *edit* I am going to lower the reflections in the body in future renders
Last reply by robcat2075, -
- 18 replies
- 3.5k views
New model in the Thomas & Friends family Toby the Tram Engine
Last reply by johnl3d, -
- 1 follower
- 13 replies
- 2.5k views
Hi friends I have made one more character from Thomas and Friends. This one is James the Red Engine Turntable: Screenshot: Wallpaper of all the characters so far:
Last reply by agep, -
- 1 follower
- 52 replies
- 8.4k views
What would be the least obvious way to make tank treads? Tank treads made with, what else... procedural materials! The top is the final render, the bottom is the wireframe. treads9CompH264900.mov
Last reply by robcat2075, -
- 31 replies
- 4.7k views
As the light bounces off the walls it takes on the wall's color. OmniTestEH.mov A typical Cornell box image takes about an hour to render with radiosity, but this takes about 15 seconds per frame to render. This scene also has something in it that technically doesn't exist in A:M. Can anyone guess what it is? There are clues in the render.
Last reply by Rodney, -
- 1 follower
- 30 replies
- 3.7k views
Hello Hashers, here comes our little X-Mas greeting card/film... tracked with PF Hoe, animated and rendered in A:M . The compositing is done in After Effects... Enjoy. http://www.soulcage-department.de/xmas.html Merry Christmas and a Haaaaappy New Year to all of you! Michael
Last reply by DJJ, -
- 1 follower
- 28 replies
- 4.2k views
Hi Due to lack of reference images I had to take a break from the cathedral. Poor Thomas looked so lonely, so I decided to make him a friend By the way. In near future I plan on making more of his friends, so if anyone know of any great resource pages for these trains such as blueprints or reference images, please let me know. Turntable: Still:
Last reply by R Reynolds, -
- 1 follower
- 24 replies
- 5.3k views
Hi Guys I felt like taking a small brake from the Cathedral project, so last night I started on another project I've wanted to do for a long time. Thomas the Tank Engine Anyway, almost done with the model, just some minor details missing and some tweaking on his face left to do (to get rid of his "crazy" look). Let me know what you think so far. I might have bigger plans for this guy, not sure when I'm able to realize them though. I'll upload a better render of him tomorrow Best regards Stian *edit* image updated
Last reply by pixelplucker, -
I'm working on a new project, a music video for a song called "Cicak" by an American musician in Singapore. this is just a quick animation test using Squetchy Sam and a snippet of the song to warm up my animating skills. Just body animation so far, no face work. Comments if you like. SoloTest_h264.mov
Last reply by largento, -
- 2 followers
- 232 replies
- 31.3k views
[MOD NOTE: Don't miss the many WIP images throughout this thread!] Hello friends So I have finally started a personal project I have wanted to do for a very long time. It has been put on hold several times due to lack of reference. The model I'm working on is Nidaros Cathedral (Nidarosdomen), which is an very beautiful cathedral in downtown Trondheim (20min bus travel from my home). I have just started modeling the west front. Even at this point I have no clue on how much work I have taken upon But I love every part of the process from Wikipedia from Wikipedia updated 10.09.10 …
Last reply by thejobe, -
- 10 replies
- 2k views
Hey Hasher's- Just sharing some of my recent work done using this remarkable program. My Belle Tire client was going to use a photo(attached) of the new store in Jackson, MI... but the photo just didn't have much 'oomph'. SO- she asked if I could recreate it in 3D, and while at it...add the 'Tireman' character and titles. These are the 'bookends' (animation at the head and tail of the TV commercial.) GrandOpeningTEST1.mov GrandOpeningTEST2.mov
Last reply by John Bigboote, -
Hi friends... I am editor of a live talk-show ( livevideo all mondays 7:30pm brazil ), which deals exclusively about my soccers's team Operário Futebol Clube ( In fact the team is not mine of course). Its mascot is a rooster.. then I decided to model one to use in some animations between interviews. tomorrow I'll begin to SQUETCH it....
Last reply by robcat2075, -
Mechanical model 1 2
by agep- 67 replies
- 9.1k views
Hi guys I've just started modeling a new model. I want you guys try to guess what it's going to be, while more and more gets revealed along with the progress. So far I've just modeled the belts, but more to come. The mesh is insanely dens though, but that is due to various bevels and holes. Let me know what you think so far
Last reply by robcat2075, -
Beechcrash
by agep- 1 follower
- 24 replies
- 3.2k views
Hi all! Happy new year! I've the last couple of weeks been playing with the beechcraft and a video footage from where I grew up as a child (I did the footage this Christmas with my cellphone). There is several things I would like to do different. Due to the footage I cant have the speed I want on the plane, and the landing is a little to short. Anyway, let me know what you think. Also, I don't like the smoke on the end, but I'm not sure how to make it better. Oh, and there is probably some scale issues too? I struggled to make the ground a lot more dirty, but this was the best I managed to do. Syntheyes is used for tracking. I might do some more work on it, but not right …
Last reply by animas3D, -
- 7 followers
- 273 replies
- 34k views
Hello all, As some of you know I have been working on a facial motion tracking program. At this moment most of it works and I'm doing some tests. So, here is my first satisfying experiment: test 01 (Don't be scared, I'm just making faces for test purposes only ) It still needs some more tweaking, but I'm very happy with the results for now. Btw, the MoCap is done with just one regular DV camcorder. Some others from the A:M community will also do some tests with it soon, they can post their results here too if they like. I'll keep you guys posted about the progress. I think I'm getting close to a version that's ready for release.
Last reply by John Bigboote, -
- 132 replies
- 17.7k views
My next independent animation film THE REVENGE OF RED RIDING HOOD based on a lost story of Brother Grimms has been Greenlit!! This is going to be a 30 mins Film for Direct to DVD. This will be distributed worldwide by Animvision Inc. Credits List : Still going on Artist and Art director : Nephtali Leal Voice Artist : Nipobithi Ghosh, Barun Chanda, Rita Roy, Dhruv Mukherjee This thread will periodically post highlights of the production blog of this project. THE R3H PLOG This blog is going to be an extensive and exclusive ‘Production Blog‘. Describing in details the entire process of making this film. From production design to final cu…
Last reply by animas3D, -
- 3 followers
- 35 replies
- 4.2k views
Hi all I've recently revisited the transformers model of mine, and at the same time been testing some motion tracking. It was a pain in the bu** to make that thing move, since the rig I made for him is really bad:p Let me know what you think Best regards Stian The animation: transformers.mov A single frame from the animation:
Last reply by Kamikaze, -
- 2 followers
- 127 replies
- 17.2k views
Hey All, This was a project that I was going to enter into the Mechanical Image Contest (long gone) but was unable to complete on time. Well, I've now decided to drop the project because I don't have enough time to complete it. However, I thought that someone should see it, so here it is: I was going for tons of detail (as is, the model is at 40,000) patches. I wanted wires and panels everywhere, and I was hoping to get front page on CGTalk with it. The design was by Activision's Jamie Egerton and I was given permission by Egerton to model it (he was extremely supportive). Here's the AWESOME design And here's an AO rendering of the mesh where I stoppe…
Last reply by Darkwing, -
- 450 replies
- 40.8k views
new board
Last reply by totlover, -
- 2 followers
- 1.2k replies
- 81.6k views
I am going to be starting to model some things to use in a Super Mario Film. if anyone wants to join in, just tell me. I would love some extra help. The only thing I really have trouble with are characters thats a bad thing to be bad at So. I will be posting what I make here over the course of the next few months I think.
Last reply by Nunsofamerica, -
- 3 followers
- 80 replies
- 11.5k views
Hi all, "Hansel & Gretel", which is my second work is at my website www.satyajitchakraborty.com. This is an 30 mins animation of the famous tale. You can see (on my website) that I have conceived this movie as an musical rhyme. And the whole storyboard, piece of script and a snippet of the music with the voice are there for you. Question : Do you find the accent of the voice annoying? This is the documentation of the way this animation is being made. Everyone is welcome to comment and critic the arts and animation I am taking. It’s only your words that can make this animation a good one. I don’t really know how to put an animation WIP of the entire 3…
Last reply by trajcedrv, -
- 5 followers
- 150 replies
- 24k views
Some of you might remember a long time ago I announced my new project entitled 'Briar Rose'. Well, after many years I've finally got together enough shots to make a trailer. Actually, the first 3 minutes is more a teaser for the rest of the short. And of course everything (3D) done in Animation Master, versions 8.5 to 11.1. Here are the direct links: http://www.hash.com/users/milos/BRIARROSE_SMALL.mov mp4: BRIAR_ROSE_h.264AACb.mp4 mov: BRIAR_ROSE_h.264 AAC b.mp4 You have the option of a large Quick Time movie at 81 Mb (800x450) or a small one at 12…
Last reply by jakerupert, -
- 7 followers
- 216 replies
- 26.2k views
I'm posting in Hash forum very rarely (but I'm lurking almost daily), so I think I should reintroduce myself :-) My name is Dusan Kastelic and I own a small studio for animation called Bugbrain. We are mostly working 2D animation (95%- mostly Flash games), though we made a couple of small projects in 3D in the past (maybe some of you still remember the animation about mine goblin Perk I made a couple of years ago). But we are planning to concentrate more on 3D in the future. I would like to introduce our new project: a short animated movie (6 minutes) „Chicory and Coffee“. Actually this is my personal „pet project“ but very ambitious one! Me and my coworker Uro…
Last reply by KenH, -
- 5 followers
- 179 replies
- 33.8k views
[moderator note: many interesting WIP pictures and closeups throughout the thread!] Hi fellow A:M'ers I've just started up an new and ambitious project (maybe to ambitious? ). Anyway, the project is to model the beautiful WWII cruiser KM Bismarck. I hope that I manage to keep an certain amount of details, but as you probably guess, this model is going to get an huge amount of patches. as it is now I have approximately 171K of them.... I make many of the parts of the ship as individual models, and assemble it all in an actions. Let me know what you think so far Best regards Stian UPDATED 03.08.06 assembled…
Last reply by Rodney, -
- 1 follower
- 192 replies
- 26.4k views
This topic will contain the modeling efforts of T-Dogg and oakchas on an old style Batmobile. Basis for the project: T-Dogg is new to A:M, having learned some 3D in another (ecch! polygons) program. oakchas has used A:M off and on for years, but is trying to rebuild his skills. We'll be doing this in ver 12 as Charlie (oakchas) hasn't yet upgraded to V 13 But, I will before this project is complete, so maybe we can light it using AO, and use some of the cooler new features in v13, too. T-Dogg chose the subject, the vintage Batmobile. So, let's get started. Here's the roto that T-Dogg supplied: [attachmentid=17111] First thing I'm gonn…
Last reply by Mohammad, -
- 3 followers
- 157 replies
- 19k views
A friend of mine and I have been wanting to re-create the battle of Wolf 359 in 3D format for quite some time now. It has been a year since I first purchaced A:M and I am still loving to work with this product. I feel I can start working on something that could take years to get done. But it will be done right. The Battle of Wolf 359 has been a major battle that has been torn apart, analyzed and theorized about for years, but no one has ever tried making a rendition of it other then a version made using Bridge Commander. My friend, Mark Nguyen and I wish to create one possible version of Wolf 359. A possible "chronicle" of events. I have creat…
Last reply by NEKOSEI, -
New Creature 1 2 3
by cory- 2 followers
- 120 replies
- 14.2k views
I had to put down the mouth and eyeball creatures for a little and work on this project. It's a new creature for a possible small budget feature length movie. I still have a lot of work to do, but this is the start... http://home.alltel.net/collinsfamily04/meatbug.mov and the sketch I made... http://home.alltel.net/collinsfamily04/meatbug.jpg It's mostly based on the sketch with a few changes. Which head looks better, the one on the model in the movie file or the sketch? I like the sketch myself, what do you guys think? Should I go with the muscles as seperate entities or should I try to wrap a solid mesh in the same shape? Isn't there some sort of shr…
Last reply by cstanton, -
- 3 followers
- 40 replies
- 7.6k views
Hi all, i would like to submit to your attention a model i'm workin' on since few weeks for an italian contest. unfortunately i was late for the Christmas Hash contest it will be finished in a few days and i'll pass it in the showcase area. if you wanna see more work in progress images go to ITALIAN CONTEST the theme of the contest is: how do you imagine your Santa Claus. let me know if you have any suggestion or critic, thanks concept some wireframe and some preliminar render bye... Vincenzo
Last reply by Gerry, -
- 1 follower
- 159 replies
- 18k views
Here's a small project i've been workin on for a few hours. If anyone's got any suggestions for a better paint job, let me know.
Last reply by goodguy20k, -
C-130 Hercules 1 2 3
by Kamikaze- 2 followers
- 141 replies
- 15.3k views
My latest modeling attempt...it is a WIP....and hopefully will be very detailed when finished Michael
Last reply by Kamikaze, -
- 2 followers
- 64 replies
- 13.5k views
hello hashers, we've just finished the summer commercial for SATURN. check it out... a short description: Finally! The Smith family is longing for relaxation and out for holiday adventures in the "GEILLORCA" bargain oasis. One thing's for sure - their neighbours will be envious... greetings, mike and jo and the crew
Last reply by jo b., -
- 2 followers
- 151 replies
- 17.8k views
Well, after many tests and experiments, it's time to consolidate my WIPs into a single thread and begin plowing forward. The two-minute short I'm working on is a single scene from a feature-length screenplay (called Ebon) I finished a little over a year ago. With animation in mind, I segmented the screenplay into 13 seven-minute chapters, and have been working on character designs and storyboards on and off since then. I plan to turn chapter 1 of 13 into a long-term project, but since I have no animation experience, I decided to choose a single scene to focus my energies on before I attempt something on a larger scale. I picked chapter 2, scene 4 for several rea…
Last reply by Zaryin, -
My current WIP is an ROV (remotely operated vehicle), that is a remotely operated mini submarine. Also this WIP is where I'm for the first time whole-hearted trying to bevel the corners of my model. In this stage of the project I've only made the steelframe and the top of the submarine (much more to come). Criticism and comments are highly appreciated Stian
Last reply by entity, -
- 1 follower
- 118 replies
- 19k views
Here is an animation test for the Giant character from my short film "Big Bang". I decided to go ahead and animate and actual shot from the film to kill multiple birds with fewer stones. Critiques are always welcome. Caveats: lighting, texturing and background are temp. There are some outstanding deformation problems in the model, most noteably in the upper arms and wrists, that I haven't figured out how to solve yet. This film may not be finished before AM 25.1 ships. Next I'll be experimenting with lighting, rendering and compositing techniques on this shot to figure out the final look of the film. Enjoy! 2.1 mb Quicktime Movie
Last reply by Heath_Naylor, -
Duel poster 1 2 3
by Raf Anzovin- 101 replies
- 15.3k views
We just finished the Duel poster! (Duel, for those of you who weren't following the thread about this over in WIP, is our new short using a flat-rendering look). Here it is. We're going to have some near-finished shots to post soon too. --Raf Anzovin
Last reply by Bill_Y, -
- 1 follower
- 18 replies
- 1.9k views
http://misscastaway.com/ A lot of the special Effects in this movie were done in Animation:Master! I know that they just finished a 35mm blow-up for theatrical release (but I don't know if/when we will see it on the big screen), but here is a chance to own it now
Last reply by Michael Brennan, -
Here's a WIP of a superhero model I'm working on. I'm working from rotoscopes of a Superman Alex Ross drew. Looking for some input. C
Last reply by JoshB, -
- 1 follower
- 88 replies
- 16.7k views
I have a couple weeks in front of me with a lot of available time so I decided to resurect an old (year 2000) model I had started but got diverted with skylights and never finished. Here comes the new revised edition. The head is completely new with v11 hair. The body is considerably reworked with about half less splines and smoother musculature. The anatomy, although quite exagerated, is more believable too. I am currently reworking the hands. Next, the arms need rework then dressing and eventuelly, I'm ready for rigging. C&C are welcome.
Last reply by Rodney, -
Getting ready to catch a plane in the morning for Siggraph! I will be doing a modeling demo at the show. So here's a sneak peek if you aren't going to be there
Last reply by Mr. Jaqe, -
- 1 follower
- 200 replies
- 32k views
It's been a while since I posted. Just a simple character I'm building to have fun with..
Last reply by johnl3d,