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A:M Stills (71,316 visits to this link)
363 topics in this forum
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Good news As I have been working on comparison videos for a prospective new feature in AM called AMA aka A:M Anseres, I have been intercepting issues new and old and making AM reports for these issues. Attached is 1 such issue that will be corrected in AM V17 Light_Kleig_Option_Volumetric_Brightness_.mov
Last reply by jason1025, -
- 4 replies
- 1.3k views
I've got a 45 frame walk cycle. When I drop it onto a model, it's fine. But when I constrain the model to a path, it wants to make the walk cycle around 1/10th its length, like 4.5 frames, so in a 90 frame clip the walk cycle loops around ten times. I feel like I've seen this before but I cannot figure out how to fix it. This is happening in both v 16 and v 17.
Last reply by robcat2075, -
- 5 replies
- 890 views
Try loading this prj in v16... cloth_tower08_taller.prj cancel out of the requests for images and models, then try to resave it under a new name. Are you able to save? It fails for me, even when the images and model are available so it's not their absence that is the problem.
Last reply by robcat2075, -
- 1 follower
- 14 replies
- 7.6k views
Hi everybody, I just created my wirst Win10-App for the windows store... all the assets for it have been created with A:M... If you have a Win10 Desktop, Laptop, Tablet or a Windows 10 Mobile Phone, you can play it . Have fun, hope you like it . It is of cause a free app . It is quite simple, but I hope it still is fun . More informations can be found here: http://www.patchwork3d.de/blog-5-en/my-first-app-in-the-windows-store-wingman-fight-for-earth-739 ...and this is the link to the app in the store: https://www.microsoft.com/store/apps/9NBLGGH51MKX See you *Fuchur*
Last reply by Fuchur, -
- 1 follower
- 5 replies
- 1.3k views
Hi friends .... I developed a rig to use with BVH motion. For each bvh I have to setup the same constraint to the same bones to the same links(bvh "bones"). Since the name of the bones are the same (my own rig) and also the links(bones) of the BVH are the same(name). Is there a way to export these instructions of constraints and then import them into a new action, using the same rig with a different BVH (diferent movements but with the same "links" (names)). Do I made myself clear? I attached the rig represented by solid structures Bones_to_bvh.mov
Last reply by John Bigboote, -
- 4 followers
- 23 replies
- 2.7k views
Bouncing ball is the atom on which character animation is built. Would there be interest in such a class? It would be about 4 or 5 lessons, each one focusing on some small element and building on the previous ones. Unlike a series of tutorials that are just out there, it would be an online class where everyone is doing the same exercise at the same time. Hopefully being able to do a proper bouncing ball will enable you to more critically assess your other animation efforts and avoid elementary problems.
Last reply by Roger, -
- 0 replies
- 1.1k views
What is better than X11 Release 23? X11 Release 24! "X11" was the software that ran Nortel's Big Switch. This is a program open I did at Nortel in 1999 with A:M v7 This was before the "font wizard". A:M could create the outline of a font but you still had to extrude the sides, close off the front and back and create your own bevels if you wanted them. IDL_R24_OpenH.mov
Last reply by robcat2075, -
- 1 reply
- 3.8k views
Hi everbody, as every year there is a new Advent Calendar by us online. The image has been created with A:M and as always you will find funny, a nice or cool commercials there every day: http://advent.3we.de It is written in German, but in short: Rendeers are unhappy and are protesting and Santa needed to be... creative. Best regards *Fuchur* PS: Just click the big button in the middle to get to it... it just says, that YT videos are embedded on the website and data may be transfered to YT because of that.
Last reply by robcat2075, -
- 7 replies
- 5.4k views
Hi everybody, I am not sure if many know that tradition in the US but in Germany most children (and many older childs ) do have an "Adventskalender". That is a calendar before christmas with some candy (often chocolate) in it for each day in December till the 24th.Every day you are allowed to open one "door" of it till xmas is there. (most people in Germany start celebrating christmas on the evening of 24th, not the 25th like in some other countries. Anyway: This is the digital Adventskalender 2016 from my company. It is packed with funny, deep or just very nicely done commercials from all over the world and the cover art is done with A:M. Have fun . Each …
Last reply by Pitcher, -
- 1 follower
- 9 replies
- 1.5k views
Fun with the cloth wizard... this is the kind of stuff I do in the background while working on very dry corporate crap. Thanks for the Camaro model, Marcos! CAMARRO_small.mov
Last reply by RS3D, -
- 5 replies
- 1.2k views
Hey guys, i wanted to test the render speeds of my new machine so i threw this together and used net render to see how long it would take. Xwing_in_space.mov 1280x720p 30fps global lighting with full AO AO at 50% multi pass x 16 output .TGA 10 seconds total (300 frames) Netrender 5 slaves total time 1 hour 16 mins sound effects were done in post.
Last reply by TheSpleen, -
- 6 replies
- 91 views
This is a long time personal project that I've had on my mind to write, script and animate. I finally put it together and It's a little awkward. I've used A:M to make low-fi "retro cgi" art, over the last few years. However, I think the software is very capable of making any variety of style or appeal. I've never done a video essay and it did not come naturally to collect my thoughts and lay them out like this. I'm glad i did anyway! The video essay on YouTube
Last reply by Roger, -
- 2 replies
- 1.2k views
made this video to show a few friends what i have made with Animation Master. thought i would share this with you all.
Last reply by johnl3d,