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Everything posted by jason1025
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I am really happy with the TSM2rig. I would gladly switch to the Squetch rig if I could find some comprehensive video tutorials like I have with the TSM2 rig. Could you point me in the right direction.
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Lets say You need to edit your demo reel but all your source footage is on an Authored DVD. You need to get it into a format that you can Edit or view off the net. For_Gale02.mov For_gale_03.mov
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Hi folks There was a thread with a hasher documenting a way to attache a grid within a grid for added resolution on particular patch. I cant seem to find it. and I also cant figure it out on my own. Could someone please let me know what the link is?
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Hello Newbies I just finished the Tank tutorial that can be found here http://www.patchwork3d.de/html/deutsch/wha...eating_tank.htm Although I am not new to AM I have much to learn and I feel this tank tutorial covers Some very important features like UV mapping decals.
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Benslens?, I dont know what that is.
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Vine_.mov
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I will post that info soon check back in a day or two
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I will post more info after I start making more progress. For now this is what I get when I fool around with the sweeper plugin after 5minutes of modeling, SSS, and AO. I recommend opening this image in Photoshop and viewing at 100%. There is some fine texture like detail generated by SSS that can only be seen at full res. On a side note I got that 010 error and it took raising the values in SSS to work around it. www.hdjibguy.com
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Thanks but I am interested in the physics and the cloth technique. Could you make a quick and dirty video tutorial showing how you created the two different animated hoses?
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Could you create a short video tutorial for how you created this?
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I feel the same way
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I think in time you will be a Jedi master at this.
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What codec is the video? It comes up black on my end?
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i make a small video tutorial remember is an experiment thanks!
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Fake Sculpt Patch , is an experimental (Subdivide Patch) is different than another's PATCH 3, 4 , 5 points Patch you can Sculpt it to add details over the Patch with optimus results ( only Subdivide the Patch that you want modific ) Can you create a step by step tutorial?
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Caroline Can you put a version # on your Training document. I often wonder if you have made updates.
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I simply break up the model and does the modeling of bits and parts in separate windows. When done with a part I just copy it to the main model. Therefore.. almost no modeling is done in the main modeling window. As a funfact: The Bismarck model I made a few years ago consisted of nearly 20 parts which I had to assemble in an action Are there any limitations to that? Do you recommend that workflow?
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Notice the change in the nose from one setting to the next. I am going to experiment with groups and SSS. Maybe I can group areas that need slightly shallower sss. Going up or down 10 or 20% on the extinctions from the numbers I have here gives some subtle but acceptable results. I notice that some SSS renders have a green edge to them, these settings helped me to avoid that. MAN_SSS01web.mov
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Thanks for the model. Its nice to study good work.
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great work very little sliping
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Diddle around with a character of your choice in one of the SO scenes. Really, I don't know what to expect. If you're going to be dinking around anyway, why not on an SO scene? Find out what makes it slow, or work, or not work? I futzed with SSS for a few hours but I just couldn't put the time into it that it would take to "know." Can you give me a link to a project you recommend?
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Sure Mr. Hash I would be glad to help out. What exactly did you have in mind? Are you mainly talking about rendering frames, or implementing SSS into characters, or both? I am no expert at SSS or AM but this would be a good excuse to become one.