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A:M Stills (71,316 visits to this link)
363 topics in this forum
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Previous topics in our forum banner. Click on any image to go to the topic. 2024
Last reply by robcat2075, -
- 6 replies
- 88 views
This is a long time personal project that I've had on my mind to write, script and animate. I finally put it together and It's a little awkward. I've used A:M to make low-fi "retro cgi" art, over the last few years. However, I think the software is very capable of making any variety of style or appeal. I've never done a video essay and it did not come naturally to collect my thoughts and lay them out like this. I'm glad i did anyway! The video essay on YouTube
Last reply by Roger, -
- 1 follower
- 4 replies
- 125 views
@MJL sent me this birthday greeting made in A:M! Thanks, Myron! Greeting from Myron.mp4
Last reply by Roger, -
- 12 replies
- 344 views
Hi Guys, By request I put together a video showing my process for lighting a scene using Radiosity in A:M, hope it's helpful. Mike
Last reply by Michael Brennan, -
- 3 replies
- 277 views
@LucasGabrielzip @Shankill Here is a link: 12 minutes into the video I do my best to talk through modeling a character I'm using a 2005 cd for this demonstration. There are most likely better tutorials out there. I did watch some old vhs tapes and dvd's uploaded to youtube because im a visual learner. I'm gonna recommend Barry Zundel videos as he covers all the basics in a steady professional manor
Last reply by LucasGabrielzip, -
- 2 replies
- 195 views
NY69_FinalCut_Sub-3_0000-1800.mp4 I created models, decals, actions, and set choreography in AM, then exported MDD data to apply particles, set camera position, lighting, rendering and Editing in Blender. Happy New Year 2026!
Last reply by robcat2075, -
- 1 follower
- 3 replies
- 220 views
Merry Christmas! [Mod note: Posted on behalf of Myron , who was unable to log in]
Last reply by MJL, -
- 3 replies
- 289 views
Here's the latest episode. In case you 'Bruno' looks familiar, he was made by combining the Arnie Head model with the Hulk body, both models I believe were on the Extras CD. Credit to both of the original creators! Watch: Super Mega Fox meets Super Fantastic Action Hero
Last reply by ChuckGram, -
- 5 replies
- 363 views
I just finished my first game jam! (community effort to make small games or demos in a short amount of time) The theme was to make anything that runs on pre-windows pc, a.k.a. runs in DOS. My idea was to make a pre-rendered game of click-able images and animations like in the game Myst. So, I put in some research and decided to use a game creation tool called Adventure Game Studio. I did borrow assets "Sir Nigel" and "Eddy" found on cd's in my collection. Everything else was splines by hand and trackball mouse. Link to the game download page: Monster Mansion 3D
Last reply by Yopachi, -
- 6 replies
- 329 views
Hi everyone, thought I'd share a thing I just made. It's an entry for the Syntax Demo Party 2025 here in Melbourne. Using AM v13, 7 render slaves, about a 24 hour render. I made the music on my Korg Triton with a couple of vintage reverb units. I love the Hash renderer, still looks like oldschool CGI
Last reply by Dylan Perry, -
- 1 follower
- 7 replies
- 309 views
Happy Halloween Gang! Was able to do something with an unfinished model had kicking around on my hardrive just in time for Halloween. š»
Last reply by Michael Brennan, -
- 4 replies
- 4.9k views
I thought of a use case for animation:master. A few years ago I started to trace mascots from old dos games to teach myself splines and patches. I worked off of downloaded images and game rips wherever i could find them. I've gotten a little better since i started and I wanted to share some of my work of late. the first batch of models were from 2 years ago. and the red boba fett looking guy is from this week
Last reply by ChuckGram, -
- 1 follower
- 5 replies
- 658 views
Could only find "upload images" so I'll post it here and please let me know the proper way to do this and if you can play this video. VLC was used to convert it. This particular video had a lot of help from robcat (the glowing threads) DWfinalTitleC.mp4
Last reply by svetlik, -
- 1 follower
- 23 replies
- 5.3k views
Hi Guys, About 4 months ago I started working on a short animation (keeping up with the Mid Term Goals in my profile š ) I'm getting close to posting the final video, so I might as well get the ball rolling. Will be posting some Time-Lapse videos here in the comings weeks as well. Cheers.
Last reply by Michael Brennan, -
- 1 reply
- 512 views
The one-legged jump! A new render of my animation for the fifth assignment at AnimationMentor, 20 years ago this week. The assignment was to do one long jump and at least two short ones. Now with sound effects i made myself! (animated in Animation:Master, of course)
Last reply by threedslider, -
- 1 reply
- 375 views
A new render of my third assignment for AnimationMentor, 20 years ago this week. Now with my own trombone sound effects! The assignment was that the ball had to do an anticipation into its first leap, then bounce around the obstacles.
Last reply by Tom, -
- 0 replies
- 545 views
My animation for the second assignment at Animation Mentor, 20 years ago this week. Now with sound! The "boings" are done on my cello, the impact on the cube is a whack on a cardboard box and the grinding sound is two bricks scraped against each other.
Last reply by robcat2075, -
- 2 replies
- 707 views
My first bouncing ball for classwork at Animation Mentor, 20 years ago this week. Now with sound effects! The assignment was to animate a rigid bouncing ball for at least four bounces. It was OK to have it just bounce in place. I had never really done a rigorously accurate bouncing ball before and I wanted to get this as right as I could. Looking at the time stamps of my PRJs, I see that I spent more than 30 hours on this.
Last reply by robcat2075, -
- 2 followers
- 69 replies
- 6.9k views
Lately, I've been seeing some posts on here and on other forums showing vintage CG stuff, it got me looking through some of my old projects, reminiscing about my first experiences with 3D and starting my career in 3D graphics. I figured maybe this is a good space to share some old works that I never posted on the forum before maybe some of you will recognize some of the stuff. I got into 3D in the early to mid-'90s in high school and college. I didn't quite understand how 3D graphics were made in high school and used programs like DeluxePaint Animation to try and create my own. I even did a few projects for teachers, animating the high school logo. The…
Last reply by Michael Brennan, -
- 0 replies
- 654 views
Hey yall! I've had some trouble uploading images to the forum and finally got around to starting my own html page on neocities: yopachi.neocities.org they give you 1gb of free website and it's super fun to make a simple page using LLM as a helper for the code. The site is just one page for now but I'll be adding my worthy splines are as I go. I even made an animated favicon! did you know you can animate favicons?
Last reply by Yopachi, -
- 2 replies
- 1.8k views
I don't think I posted a link to this yet, but hey, better late than never.
Last reply by ChuckGram, -
- 5 replies
- 1.9k views
I wish everyone a Fine New Year and I look forward to seeing you all in 2025!
Last reply by Bobby, -
- 10 replies
- 2.8k views
Hello, As some may already know, I have been a user of A:M for more than 30 years. I walked right into the front office of Hash HQ to buy my first copy in 1993, and I still have the disks. I am not usually able to show much of my work outside of the studio, however, at the request of Robert HolmĆ©n I have assembled a brief look at how I use A:M in my design work. Even though in my job I need to know a large library of applications, I still like using A:M when I can because of how quickly I can get from an idea to something moving on the screen. Often, I am using A:M to create previz animatics just to show conceptually how something will likely move and to c…
Last reply by robcat2075, -
- 1 follower
- 3 replies
- 1.8k views
The "Pinot Vista Tasting Lounge" where outr band has been playing every Wednesday (for 3 years) is giving us our own "Label". Yamhil County, Oregon, has become a tourist destination due to the fact that it is now "Wine Country" Now people can take home a souvenir. A bottle of "Twisted Knickers Private Reserve" Pinor Noir. Here, have a bottle. . .
Last reply by robcat2075, -
- 8 replies
- 2.5k views
Here is my contribute to this contest Work In Progress. I took the second number of the "Dark Side Of The Moon" album "On The Run". https://www.dropbox.com/scl/fi/n76j0nuf82wplyyh8i6ll/synchron00.mp4?rlkey=42ol2ivt0g14exrpjei1wp0gt&dl=0 š½
Last reply by Madfox, -
- 1 follower
- 7 replies
- 2.5k views
[MOD NOTE: Edward has temporarily taken his movie down while he enters it in festivals. Look for "Robo Strip Club" to return in the future!] Here it is! This is 10 yrs. of my life. (so THIS is why Pixar needs 300 people to make a film) Thank you robcat, fuchur & other AM forum gurus that helped me!
Last reply by Rodney, -
- 1 reply
- 1.1k views
Last reply by Roger, -
- 5 replies
- 1.8k views
While I was somewhat active on this forum, I was also creating alot of things I've never shared with you, until now. I was (and I still am) using Animation: Master for many years to create 3D work. I was also learning other animation software as well and I think I have improved my knowledge for animation in general alot since then. Here are some of my best projects I created using Animation: Master. I should also mention that only the first of the five animated projects I created has subtitles. 2015 This animated short film was created to show some of the most exciting attractions of my city, Drama, located in Greece. 2016 In this a…
Last reply by ivanbryan82, -
- 1 follower
- 5 replies
- 1.6k views
My "Planes Trains Automobiles" Contest entry was an experiment in displacement mapping... The body of the car is just a simple spline form... All the surface details... the doors, the handles, the windows, the rubber and chrome trim... that is all made with displacement maps. There isn't an easy way to manually paint such maps in a paint program but it was easy to model the shapes on a flat plane. I put a white-to-black gradient on them and shot the arrangement with an orthogonal camera. That render to OpenEXR format was applied to the body to be the displacement map. I made maps that way for the front and back de…
Last reply by robcat2075, -
- 0 replies
- 1.2k views
And the chaos continues! It's also time to get a new PC again. Six years goes by too fast.
Last reply by ChuckGram, -
- 1 follower
- 5 replies
- 1.7k views
Here is a truck I modeled for a friend to use in his advertising. The truck has been fully restored now, but this version sat in his driveway for several years.
Last reply by R Reynolds, -
- 0 replies
- 1.2k views
Here is something I mentioned that I would post while on Saturday's chat. š The 3D effect is another great feature of Hash even if it is rarely used.
Last reply by ChuckGram, -
- 3 replies
- 1.7k views
Made with Hash Animation Master, of course. Only the best for us! Hope you like it. SMF 2 Chapter 1 - The Squirrel's Nuts - YouTube
Last reply by ChuckGram, -
- 1 follower
- 2 replies
- 1.8k views
Third and perhaps final movie in the Prismatic series, Prismatic Dance is made from one video clip and an audio track. No sprites in this movie. The single model used in the choreography is a simple block shape with 4 spheres. The same light-box color pattern (TGA image sequence) from the other Prismatic movies is decaled onto each of the spheres. The spheres are Boolean cutters. As the spheres move, grow, and shrink over the course of the animation, they transfer the color patterns to the carved out surfaces of the block. Here is a wireframe/shaded birds-eye view of the cho 2 minutes into the animation: Here is a render of the same view sho…
Last reply by fraizer, -
- 1 follower
- 2 replies
- 1.7k views
Similar to Prismatic Fracture, this movie is composited from two clips made in A:M. The first clip (the color pattern) is the same as was used in Fracture. It is used in four tracks in DaVinci Resolve. The bottom track is the base clip with Composite mode = Normal. Tracks 2, 3, and 4 are this clip image-flipped horizontally, vertically, and horizontally/vertically with Composite mode = Add to achieve a symmetrical image: The second clip (the black and white pattern) uses the same black-edged white square sprite as Fracture, but the emitter is a truncated cone. The resulting image has a large-scale symmetry while having an asymmetrical feel…
Last reply by fraizer, -
- 2 replies
- 1.6k views
Hi Everyone, Here is a screen shot of my newest model I'm working on... Mark Day
Last reply by MarkDay2378, -
- 1 follower
- 8 replies
- 2.5k views
Robcat spotted this movie on my YouTube channel and suggested I post it to the Forum. The movie is composited from two clips made in A:M. First clip (the color pattern): Years ago I made light boxes using Xmas lights on posts that supported cylinders with cutout patterns; the tops of the cylinders were vaned so heat rising from the lights drove the rotation of the cylinders. The light patterns were projected onto a sheet of translucent plastic. Recently I got to thinking about light boxes and wondered if I could simulate the mechanism in A:M. After some trial and error ā that being trying to find a method for doing the cutouts without actually modeling each …
Last reply by Rodney, -
- 1 follower
- 10 replies
- 3.1k views
not mobius mp4 version: MOBIUS3.mp4
Last reply by serg2, -
- 3 replies
- 1.8k views
My very first character modeling and animation in Animation:Master. I intended to give this as a Christmas card in 1997 but didn't quite finish in time so it got slightly repurposed. Bones, Moving Camera, Textures, Lights, Shadows, Decals, even Refraction... all the 1990s CG bells and whistles are here. The files are long gone, it survives only as this flip book which I carried in my portfolio for years.
Last reply by RS3D2, -
- 2 replies
- 1.6k views
Hello everyone ... Thought I would share something from my Facebook with you guys (Robert suggested that I should also post it here). Just a little backstory, the guy in his underwear was originally created for my website about 20 years ago and he has been with me ever since. He doesn't have a name other than I know him as "Wedgeeguy" (if he turned around then you would know why I call him that). Anywho, just thought I would share my latest creation with all of you. Hope that you enjoy and I hope that 2021 behaves itself. Happy New Year!
Last reply by ovni1, -
- 7 replies
- 3.3k views
Last reply by ChuckGram, -
- 1 follower
- 4 replies
- 4.2k views
https://youtu.be/1WSxujQAmxM Hey folks all the CG was done in AM about 5 years ago. I used BVH mobcap for the Animation which worked great with AM. Im actually going to start selling the tubes shortly because of the corona virus. I still have 30,000 tubes in my basement. 004.mov 003.mov 001.mov 002.mov
Last reply by ChuckGram, -
- 7 replies
- 5k views
I recently started a small project with a puppit I made of some garden strings and velvet. They were a bit moveable, but I had no idea to set it up with the right stability to make a movie of it. Then I reminded the one_frame_button of my Cad camera. So I made some surounding and tried some pictures. My first attempts were a bit fraggy, as I had no idea to make the puppit straight for a longer period. Then I found some small magnets, and used coins to move the feet as parts for the walk trace. It all looks a bit chunky, as I had hardly an idea how much frames needed a walk pose, or a still. This was made with a range of 600 frames. š pino.avi
Last reply by robcat2075, -
- 1 follower
- 4 replies
- 4.6k views
Was working on a man-eating type prop for a project and decided to take it a little further... rendered with some volumetric lights and radiosity.
Last reply by Michael Brennan, -
- 1 follower
- 58 replies
- 13k views
I've been spending my lock-down time giving my steam locomotive something to pull. I'll use this topic to display all of my railroad cars as they're rolled out of the factory. Since showcasing my renders on a personal web site is so 20th century I've decided to make the plunge to Instagram. But the phone-size 1080x608 limit is a bit small for my taste so I'll be putting up the hi-res versions here.
Last reply by R Reynolds, -
- 9 replies
- 5.4k views
Hi Guys, Recently upgraded to A:M v19 from V13 so was excited to try out some of the new features. (well... features I didn't have access to till now) Some SSS and Radiosity applied to an old model. Mike
Last reply by Michael Brennan, -
- 1 follower
- 19 replies
- 6.2k views
Hi Guys, I'm happy to share an animation I've been working on the past few months, I'll try to make a long story short... Since all this Covid 19 stuff things have been different, previously most of my spare time was spent working on fine art projects a lot of work I did preparing for art shows was put on hold and like many people it's been a stressful time. I guess psychologically the best way I've been able to deal with it has been to tap into my silly side and rekindle some of the things that inspired me in my younger years. Using Animation Master was one of those things, it was the first app that got me seriously into 3D and actually helped land me my…
Last reply by Michael Brennan, -
- 9 replies
- 5.2k views
Hi guys! Here's our new minishort clip. Corona related GREETINGS, stay safe. FYI: Everything was completely one in A:M, except for compositing (AE) and sound etiting (Samplitude).
Last reply by Malo, -
- 6 replies
- 4.7k views
May all your leaps be long!
Last reply by Tom, -
- 11 replies
- 5.3k views
Last reply by Wildsided,