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Animation:Master

Michael Brennan

*A:M User*
  • Posts

    270
  • Joined

  • Last visited

  • Days Won

    57

Michael Brennan last won the day on November 26

Michael Brennan had the most liked content!

5 Followers

Previous Fields

  • Interests
    drawing, painting, 3D animation
  • A:M version
    v19
  • Hardware Platform
    Mac/Win
  • System Description
    Acer Nitro 50 (Ryzen R7-5700G/16GB RAM/NVIDIA GeForce RTX 3060 Ti)
  • Short Term Goals
    be creative
  • Mid Term Goals
    create animated shorts
  • Long Term Goals
    create longer animated shorts
  • Self Assessment: Animation Skill
    Knowledgeable
  • Self Assessment: Modeling Skill
    Knowledgeable
  • Self Assessment: Rigging Skill
    Knowledgeable

Profile Information

  • Name
    Mike Brennan
  • Location
    Canada

Recent Profile Visitors

32,751 profile views

Michael Brennan's Achievements

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Craftsman (5/10)

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  1. Fantastic work Yopachi!! Thanks for sharing.. will have to give this a try.
  2. That would be interesting to see the result! An example of volumetric caustics from another renderer, the light beam tends to bend in, was thinking maybe even modeling the light beam and rigging it to point at the light target might work.
  3. Got something working... the caustics weren't working when adding the second light so used just the Radiosity without caustics to get a similar effect, rendered the caustic and used it as a projection texture from the caustic light shooting up.
  4. I understand A:M's renderer isn't physically based but was curious about trying to get some volumetric light cast from caustics, The first render is just a volumetric spotlight with caustics on.. was trying to fake the second render by duplicating the spotlight and just aiming it back at the first light source, though weird things start to happen to the existing caustics... anyway ended up faking the second effect in Photoshop... but something worth experimenting more with in the future.
  5. Some more dramatic lighting
  6. Great work Dylan!
  7. Thanks Roger! So true... many holidays to make art for I'm always tempted to just keep making art inspired by Halloween, one of the most fun times of year.
  8. Thanks Robert! You spotted my laziness, was in a hurry so just model/posed her. If anyone is interested in rigging and animating her I could provide the model? I’ll just add a few more loops to the elbows and knees.
  9. Adjustments to her lips and some wires, Happy Candy Night!
  10. Happy Halloween Gang! Was able to do something with an unfinished model had kicking around on my hardrive just in time for Halloween. 👻
  11. Fantastic work Yopachi!!! Those characters bring back memories.. late nights playing PC games.
  12. Thanks! Yeah more artistically satisfying to make your own textures, using your own photos or painting them. Your project ends up being more unique in the end.
  13. Thanks Serg!
  14. Hi Michael, for the materials I went to the source and took pictures of Plasticine I flattened out onto some foam core board. Then used the texture for bumps and displacement maps, also using Ambiance Occlusion helped give some nice shading and soft shadows.
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