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Animation:Master

clonewar12345

*A:M User*
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Everything posted by clonewar12345

  1. If i have a quicktime mov file how would i make a layer emmited as a sprite? I have the alpha channel in the form of annother quicktime file.
  2. I am trying to use sprites to render a fire effect. I have some fire animations for the sprites. Is there a way to make them partly transparent with an alpha channel? I have an alpha channel for them but i cant figure how to load that into the sprite system. Any help would be appreciated. Thanks
  3. I have heard the term HDRI before but what is it and how would you use it?
  4. What is HDR and how do you use it?
  5. I like the tank. the surfacing job is excellent.
  6. I would be interested. My modeling needs some work....
  7. Alright so ive been gone for a week but il try to post an update soon.
  8. Sorry. My bad. I guess i read it to fast. Still i would advise using the plugin sweeper if you want to model any type of vine. There is a good tutorial on the sweeper site.
  9. Matt: Here is the shaded wire frame of the back of the cockpit. Jetman: I am making it both for practice and eventually as a project with my friend. Thanks for the link though. Darkwing: Do you mean the detail in the back? No i havent done anything there yet. Also as a general question, is there anyway to use flatten to unwrap a cylindrical object? I am trying to figure the best way to paint the textures for the lazer cannons.
  10. So could you add my name to the raffle?
  11. Okay il try to post a wireframe tomorrow. Yea and the rotoscope really helped. Thanks again.
  12. I would not use hair to model a vine. Try using the plugin sweeper. You will have better results
  13. Okay here it is; Version 2. I made the back less blocky, added some more textures painted in photoshop, and started work on the canopy. I still have to make the engines more to scale. Next i plan to add more textures and more detail to the back of the ship.
  14. Yea i agree that it looks kinda bulky. I will post a render of version 2.0 soon. Oh and Matt, thanks for the rotoscope. I didnt use one and was working off a few reference pictures
  15. Here is a project that i have been working on for a couple of days. I made it in A:M and surfaced it in photoshop. I will be posting updates as i complete it. Any comments or criticisms would be appreciated.
  16. Thanks all. Yea i probably just had bad install. I followed the tutorial to the letter, including what to name the groups. Thanks for the help
  17. Yea i have done all that but it still dosnt work. When i click the dropdown box, the groups dont appear. I am on windows 2000 so if there is anyone else that can use sweeper on 2000 i would love to hear it it works
  18. That looks very well done. I like it. Oh and could you post the model of the star destroyer?
  19. Hey so i was trying out the sweeper plugin that comes with animation master and i cant get it to work. There is a drop down list for crossections but mine stays blank. I looked at the tutorials on the sweeper website and i follow the directions percicely (i think) Is there some hidden setting or a secret code i have to know? I named the crosection the right way but it dosnt display. If anyone here uses sweeper could you please help me with this? Thanks
  20. Okay i thats cool. I coundent figure out if A:M had antialising controls.
  21. Thanks.
  22. The toon render is very nice.
  23. I personaly like exploring and seeing how other people lay out their sceanes. It is also a great insparation for future work. Oh and there are a number of good tutorials on pretty much any subject.
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