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Animation:Master

Phil

Craftsman/Mentor
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Everything posted by Phil

  1. Nancy, That was outstanding. great work.
  2. As Robert stated, really no need to use an older version. I installed V16 32 and 64 bit on system. I do most of my work in 64 bit and then run it in 32 bit to render out a MOV file. Heres a link to the Plug-ins. two that gets alot of use are MirrorBone and MirrorConstraint
  3. in my personal opinion V16 is worth the upgrade. and if your using a 64bit windows operating system very good
  4. I slowed the flip down some but I think i need to work on the flip some bounce_w_flip_a.mov
  5. Yes i see what you mean. In the start of the roll i have him moving but half way through its like he's spinning in place. I'll also slow down the roll Thanks
  6. something like this? bounce_w_flip.mov
  7. Really nice work, can't wait to see more
  8. I took some of the bounce out. I'm still having a problem visualizing the hands and arms bounce6fv.mov
  9. I had some time to work on this some more. I think the timing looks a bit better bounce5sv.mov bounce5fv.mov
  10. Rodney, I've been out of commission for a bit, fell off a ladder and wacked out my wrist. ( I found out that I dont bounce at all) I've been trying to work with the reverse arc. this is what I have so far. I'm not sure that I'm doing this right. bounce4.movbounce4fv.mov Thanks for the links
  11. great detail as always
  12. WOW!!!! looks great
  13. here's a few more tweeks bounce3esv.movbounce3e.mov Now i need to try and make an explosion
  14. Rodney Yes, I'm really enjoying this. I call him the Gunny. I see what your saying here. I'll make some tweeks and see what happens.
  15. I did a few tweeks bounce3d.mov I tried to follow the arc bounce3dsv.mov
  16. Rodney, this is no test. Just started as one of those lets see if I .... but it keeps making these gears turn in yet another direction each time I correct something. I see what you mean about the head moves first. Thanks
  17. I had some time to work on this some more. I'm still thinking about the begining bounce3c.mov bounce3csv.mov
  18. I must agree with you. No I dont have any anger management issues I wanted it to be a small explosion
  19. I just noticed that I have forgotten to to rig the eyes
  20. Rodney, thanks for the input. I tried to clean it up some more. bounce3.mov
  21. I made some changes. still needs some work bounce2a.mov side view bounce2sv.mov
  22. Rodney and Robert From the diagram this is what I see that I've done I think I need to change my key frames and timing also. One question. is the center of gravity the point of impact? Tom gets some abuse nice examples tHANKS FOR THE iMPUT
  23. bounce.mov Here's another try.
  24. Thanks all Well i wanted it to look as if he was tossed from a blast. I see what you mean about a chain reaction. I didn't try to do much with the head as i was trying to get the body to bounce and slide to a stop. I'll rethink this out, It's like 3 bounces, The first sends him flying backwards The second is the recoil from the first and continues to send him back wards The third one he come to a slinding stop. Thanks for the C&C's
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