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A:M Stills (71,315 visits to this link)
363 topics in this forum
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- 2 followers
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Hi freaks! After a pretty long abscence from Animation Master, we finally did a project again with a whole lot of A:M usage involved. It's a (web-) commercial for a company called "Lieferheld" (which some of you might know as "Delivery Hero"). All characters have been modelled, rigged, shaded, animated and rendered with A:M, backgrounds have been created with softimage and Modo. We kindly invite you to have a look at it: Lots of greetings, Elm.
Last reply by Mitovo, -
- 14 replies
- 2.7k views
Hey Everyone. After more animation, R&D, models, effects, and everything else that gets things to the finish line...... I completed and published another Animation. Thanks for all your support!!! Link: xhttps://www.youtube.com/watch?v=pJ3SDajqsYc
Last reply by detbear, -
- 8 replies
- 3.6k views
Hey Everyone. After a really long production......I'm proud to announce that my latest "Short Animation" is finished and published on my Youtube channel. The Link is here: xhttps://www.youtube.com/watch?v=KUTEbe6HyC0
Last reply by pixelplucker, -
- 7 replies
- 3.5k views
I borrowed the pine tree from the forum (thank you, John Bigboote), but I believe I made everything else. My friend Adam (The Toadstool) helped me with the home made Motion Capture. Thank you, Adam. To make this short I used Motion Capture, Dynamic Constraints, Forces, several Particle Systems (hair, leaves, grass/weeds), a little Newton Physics, and Cloth along with animation by hand. Animation Master, Audacity, and Photoshop were the software used. https://www.youtube.com/watch?v=c_j5nGkfCIE
Last reply by jnord71, -
Here is a Logo I Designed for a friend its been a few years but I am Back
Last reply by pixelplucker, -
- 12 replies
- 3.9k views
This months assignment was to illustrate the text found in a fortune cookie of your choice. My fortune cookie said "The great pleasure in life is doing what people say you cannot do". So I rendered out a version in A:M and then hand "painted" the image in photoshop, to get a more scribbly, spontaneous feel. Here's both versions before and after PS. (EDIT: adjusted levels on hand rendered to bring out the highlights, tad more contrast)
Last reply by pixelplucker, -
- 3 replies
- 2.2k views
Heyyo- Recently completed 3- :15second Tireman web-loading-spots for Belle Tire. In these- I strived to get the best render out of A:M that I could, so very little post-processing or compositing is used. 2016_BT_TM15s_small.mov
Last reply by NancyGormezano, -
- 1 reply
- 1.7k views
Recently did this work for Jet's Pizza Facebook page... this is all 4 episodes edited together... had FUN doing this! The story was crudely storyboarded for me, so I wrote none of it. I made HUGE use of the After Effects distortion filter called 'turbulent displacement' in this. Jets COMICsmall.mov
Last reply by largento, -
- 11 replies
- 2.8k views
This month's entry for Society of Visual Storytelling The prompt: "This was a pretty BIG problem. But Lucy was confident. She popped open her magic tool box and immediately found the perfect tool for the fix." Done with A:M with post processing in photoshop and corel painter to add paper texture, sketchy style and stars.
Last reply by pixelplucker, -
- 7 replies
- 2k views
This has been a fun little project, every month Jet's Pizza asks for 1-3 little vignettes to add to their Facebook page to keep it lively... highlighting some event for that month. Initially, they wanted 2D hand-drawn animation... and as I have aged I have not had the where-with-all to do 2D hand-drawn cartoons anymore... its a LOT of toil! I designed JetMan in A:M trying to keep within their established design and added the SAUCY Rig to animate him, render with the toon shader... its working pretty good! Each month 2-3,000 people view the segments- and Jet's is happy with the turnout. They give me a very-very rough idea and the freedom to take it from there... I try to p…
Last reply by John Bigboote, -
- 3 followers
- 50 replies
- 9.3k views
finished. https://vimeo.com/77494185
Last reply by MAYAman, -
- 8 replies
- 2.2k views
I needed a 'cupid' character for my animation idea for Jet's Pizza... didn't have a lot of time. Was considering 2D 'hack' animation... I scribbled a design on paper and noticed my baby Cupid was mostly drawn with circles... which in 3D relate to SPHERES! So I 'sphered' together a very quick baby model, and after adding some details- had a good Cupid. Since I knew the actions I needed were quite limited (shoot an arrow) 13 bones were all I used to throw an impromptu rig for animating him. I am growing fond of using the Gradient material when toon shading, here I placed one on his wings. These Jet's animations I am hoping will continue to come... they wanted 2 for Vale…
Last reply by John Bigboote, -
Hello Everyone, About 12 years ago I finished a cartoon that I had been working on in my spare time for about three years. The cartoon was called Sev Trek. From a financial point of view, it did very well. First by selling videos on the website, to having a distributor market the DVD worldwide. The rights to the cartoon automatically returned to John and myself a few years ago. So now the cartoon can have a new life on Youtube. I animated the cartoon from the first scene to the last, and if you watch carefully you will see my animation skills get better. You will need to be a Star Trek fan to get most of the jokes. https://www.youtube.com/channel/UCviNaeOZoVZlUen-BQ9NMU…
Last reply by largento, -
- 7 replies
- 2.6k views
I meant to enter this model in the Insect contest, but I didn't make the deadline. The background picture is one I took of Mt. Hood. The flies are from one of the extras cds. I found the flies' buzzing sound somewhere online. I made the mantis model and sounds and recorded the frogs and crickets sounds myself. xhttps://www.youtube.com/watch?v=nvsD_HdDCDM
Last reply by TheToadStool, -
- 16 replies
- 2.8k views
Hey Guys..... I've got a bunch of things in the works. Sorry that I haven't been around as much as I would like. I completed a new Animated short project and it is up over at YouTube. If you have a few seconds and would like to check it out, here is the link: xwww.youtube.com/watch?v=1IWYZcI7egE Kevin
Last reply by detbear, -
- 2 followers
- 21 replies
- 3.2k views
This months prompt: Make a book jacket (cover) that will be used for a volume of Edgar Allan Poe Stories. So I started with rendering from A:M an image or 2 of the crow model (from Scarecrow of Oz) - and then I proceeded to work up a variety of concepts (in photoshop) - the last image is probably what I will go with. But I might try doing at least one more concept - different altogether, more childlike, and probably including a cat.
Last reply by Tore, -
- 15 replies
- 2.1k views
This month's prompt from Society of Visual Storytelling is "The reindeer got the flu so Santa used ???...." (fill in the blank) Here's my "probably" entry (I am resisting adding more detail, stuff since I tend to over complicate my compositions..but ya never know) If you see something that looks familiar in this image - it's probably yours. Yes. All artists steal. But good artists steal a lot! (or something like that?) Thanks to Matt Campbell I frankensteined his wonderful car (peaked it and textured it with wood, got rid of roof/cab), modified (rigged) one of his Xmas ribbons, made an image hose of his snowflakes (I used in Painter) Thanks to "Tin Wo…
Last reply by Rodney, -
- 12 replies
- 2.5k views
Just finished a holiday Facebook animation for the Jets Pizza Franchise, turned out nice! I am trying to get more work from them... The snow was made using my 'snow machine' which is available in the Contributors Cue forum... the hand is from my 'Hat Guy' featuring SSS skin... the fire was just a video of a fire placed on a patch in the scene... the flickering lights on the tree was a 2nd pass added additively in AE, I set a light to lens flare with 'fade behind objects' on, and made a 'scribble' in 3-dimensions and used the 'sweeper' wizard the sweep dimension to it, placed it in front of the lights(I had placed in the chor on the christmas tree, and rendered only th…
Last reply by John Bigboote, -
- 15 replies
- 3.4k views
A little show-n-tell... Last month, I got a chance to put A:M to a big test... needed to make a field of falling tangerines that would wipe the screen, and some various cloth effects at an obtusely hi-resolution... 12,000 px wide by 1280 tall. I used Newton Dynamics for the tangerines but they are simply shaped. My 1 minute opening video(Rife with Hash animations) showed before an audience of 5,000 at the US Foods convention in Orlando, I was lucky enough to attend as last minute changes happened. USFoods anim tangerines.mov mp4 version (do fullscreen to see clearly): USFoods anim tangerines_MattCampbell.mp4
Last reply by robcat2075, -
- 0 replies
- 1.1k views
What is better than X11 Release 23? X11 Release 24! "X11" was the software that ran Nortel's Big Switch. This is a program open I did at Nortel in 1999 with A:M v7 This was before the "font wizard". A:M could create the outline of a font but you still had to extrude the sides, close off the front and back and create your own bevels if you wanted them. IDL_R24_OpenH.mov
Last reply by robcat2075, -
- 14 replies
- 2k views
I've signed up for a monthly subscription for the Society of Visual Storytelling - excellent instructors, with the most amazing excellent, creative students, & interesting courses! (I am such a noob). Every month (third Thursday) they have a contest. This month (October), the prompt was "None of the animals could believe their eyes. The aircraft worked! For the first time, Ostrich was actually flying." I entered at the last moment (first time), and my entry was not finished. So I've continued to work on it .Still not done, as I don't feel like the illustration tells a good enough story. But I'm tired of it, so I probably won't go any further. Here is what I …
Last reply by NancyGormezano, -
- 18 replies
- 4.2k views
I finally finished my Flash Gordon Fan Film. It's certainly not perfect, but if you've ever worked on a long, paced, and staged projects from idea to screen, you know how long and how much work it takes. I'm happy to have it done whatever the case. I did notice that the vimeo conversion makes it glitchy in places. But I can't complain. Hope you guys enjoy watching it. Here's the Vimeo link to a "low Res" version: https://vimeo.com/135294317 [or watch here...] Cheers, William
Last reply by detbear, -
- 1 follower
- 13 replies
- 3k views
Characters I've been working on for the Summer 2015 Image Contest: INSECT! Meet Madame Mothra, Beetle Zabub, Captain Wanna Bee and Mr. Money Bugs.
Last reply by NancyGormezano, -
- 1 reply
- 2.5k views
Hi! I just thought I'd share a project I've been working on that combines A:M techniques with Final Cut Pro. This was a great opportunity to experiment with Animation Master with an "anything goes" attitude! A very liberating experience but even more liberating to have it completed. -Adam Video: https://youtu.be/iYShjTEmg8k
Last reply by Rodney, -
- 9 replies
- 2.3k views
I've been doodling again with "paper dolls" and experimenting with a variety of ways to render "flat" characters, to sorta get a "scribbly" look. To document for myself (and hopefully others will find some seed to use), here are some of the variations on my Paper Man character - seen in this first image. I think I still like this render style best for these characters - but it was worth it to experiment for possible variations some other time
Last reply by Dpendleton77, -
- 3 followers
- 43 replies
- 6k views
I've joined a rabid bunch of hikers ... not just any rabid bunch ... but a rabid bunch of OLD hikers, who go every week to some park, preserve, etc usually within an hours drive of the San Francisco Bay area. We usually go 5-8 miles, with varying degrees of elevation change. The oldest member is 85, and finishes the fastest and goes the longest! He also has quite the harem of ladies trying to keep up with him. Cracks me up. So, I've been getting into taking photos of these wonderful areas, and of course, ...uh...doing some major manipulation. Somehow, the colors are just never what I remember, nor want to have seen, so of course they needed tweaking! These (l…
Last reply by NancyGormezano, -
- 1 follower
- 24 replies
- 5.1k views
...
Last reply by Tore, -
- 4 replies
- 8.4k views
Hey community peers, I am excited to announce that I have officially finished a video that showcases my rudimentary A:M skills! I have, in the past, been pretty good at doing green screen/chroma key type stuff here at home but then I bought A:M and used this video I was already working as an inspiration for learning and applying some of the basic techniques from the Art of A:M and technical manuals. Here are the results of my last several months of exploration with A:M and hopefully the process is getting stream-lined and there will be more worlds of imagery coming soon! -Adam gomads@gmail.com class M Planets: "Timepiece" https://www.youtube.com/watch?v=qhoTKl0oy0Q
Last reply by steve392, -
- 4 replies
- 2.2k views
Oh, I just really look forward to post something finished-esque on this site. adam http://www.totallypunk.com
Last reply by TheToadStool, -
- 1 follower
- 10 replies
- 3.3k views
Charles Babbage (DrPhibes) works at a shop that fabricates many large display items for various clients. Charles designed this giant mechanical dragon in A:M for the Disney World theme park. He modeled it in A:M, then exported to a large milling machine. "It is milled out in polystyrene foam, than we use that as a pattern to layup fiberglass. The finished parts are fiberglass with a fabricated steel frame. The head is carbon fiber," Charles told me on Facebook earlier this year.
Last reply by robcat2075, -
- 1 follower
- 22 replies
- 4.8k views
Tests physics and dynamics AM Love letters AM https://youtu.be/cg9P7o24310 https://youtu.be/Mha2ldKNk0k [media=https://youtu.be/cg9P7o24310][/media] http://www.youtube.com/watch?v=cg9P7o24310 AnimationMaster http://www.youtube.com/watch?v=Mha2ldKNk0k Love letters AM (vimeo) [vimeo]84795875[/vimeo] AnimationMaster [vimeo]84795874[/vimeo]
Last reply by Clipping Path Specialists, -
- 8 replies
- 3.7k views
It's finally been released! The most recent vignette from Project: Potemkin. This features an alien creature which I had to build, rig, animate and composite into the already shot footage. Many thanks to Robert, Rodney, Mark and a few others for helping out with advice on this one!! [vimeo]98791336[/vimeo] http://vimeo.com/98791336
Last reply by Darkwing, -
- 1 follower
- 9 replies
- 1.9k views
I used smartskin to control the images behavior. NewY3hCP8J4
Last reply by John Bigboote, -
- 1 follower
- 200 replies
- 31.9k views
It's been a while since I posted. Just a simple character I'm building to have fun with..
Last reply by johnl3d, -
- 3 replies
- 1.6k views
Hello all! For those of you who may remember me, and remember my annual Thanksgiving videos, I did not stop doing them, and did not stop using Animation Master to make them! This one was done in a short amount of time (like usual because of procastination, but mainly because of my new school, new job, and life just becoming more busy). But I did not want anyone to think I forgot about you all. This community is the reason I still have the passion to animate and am pursuing it to this day by attending school to get a degree. You have to have that piece of paper to show you can do it, portfolios are only half the game. But there is so much for me to learn still a…
Last reply by robcat2075, -
- 2 followers
- 13 replies
- 2.7k views
Hi, It's an old long lost AM'er... me again. I once saw how to rotate a wheel in an old SIGGRAPH video where all you did was enter the number of rotations (at least that's how I remember it... how fast... don't know??). Anyone remember something like this? It's very cool and if I find out again I'm going to document it so I don't forget it again! Cheers, Rusty
Last reply by Rodney, -
- 18 replies
- 3.3k views
Inspired by Simon's quest for a teddy bear fur texture, I decided to make some bear type creatures of my own. I started with the "Panda on Fire" model from the Hash 2001 CD, mainly because it had a terrific simple body shape, and simple claw/fingers: originally done by Josh Riley, modified by Cabbot Sanders according to the File Info. I changed the eyes, ears, nose, added mouth, eyelids, re-rigged it with TSM2, added Face controls, decaled it to use displacement as the fur texture, added dynamic hair on top, and assorted accessories. Obviously, Panda Monium is a close cousin of the Big Nose Bear species. And because, I stole some DNA, I felt it only right…
Last reply by NancyGormezano, -
- 7 replies
- 2.1k views
it´s that time of the year, on wednesday starts the prolight & sound exhibition in frankfurt and i made an animation with the cameo mascot. this year it was extra fun for me since the theme was led-bars, and i had the idea of using an led-bar as a light saber. i rendered 4 passes, one for the color with shadows, ao, reflections and everything, one for the shadow, one for the depth map and one for the alpha channel. the bridge was made in c4d, exported as an obj and loaded in after effects into element 3D and repeated endlessly, the actual 3D object is just a short segment. this saved a lot of render time and animation time, since i could animate the charac…
Last reply by johnl3d, -
- 1 follower
- 5 replies
- 1.6k views
Hey Everyone. Ran across this story development video that includes Storyboard, Layout, Script, & final composite. Done in 2010. Detwiler_Story_Sample_800x450.mov All characters and props were done in A:M. Backgrounds(sky, desert, etc.) were done in Vue. The lighting of Animation Master and Vue were done seperately but matched together. Banditos were modeled/ textured by Will Sutton(awesome character work). I modeled Appalachian Al, but his texturing was done by John Henderson. Rigs were done by me, Will Sutton, and Robert Holmen. Storyboards, lighting, compositing was a rather difficult process. Even the shadows and AO were in sepera…
Last reply by Clipping Path Specialists, -
- 14 replies
- 2.9k views
Was just trying out ver18a - wanted to test dynamic hair, dynamic constraints, multiple copies of model and actions, and Screen Space Ambient Occlusion. Thought the result came out somewhat "purty". Started with old chor from 2009 Pass the Ball Then 1) exported the original chor action for the Ork as an action, 2) imported 5 copies of Ork model (using plug-in "multiple copies", translate and rotate), 3) added the exported action to each copy, 4) baked the dynamic systems 5) baked the particle systems 6) rendered 2 pass with SSAO (all default settings, except softness =100%, blur the effect = ON), Global ambiance = 100%, 1 orange klieg (no shado…
Last reply by thefreshestever, -
- 2 replies
- 1.2k views
made this video to show a few friends what i have made with Animation Master. thought i would share this with you all.
Last reply by johnl3d, -
- 5 replies
- 2k views
Lots of fun to make. AM is awesome. Any feedback appreciated. (edit) added some basic lighting and made less colourful. Might get around texturing properly someday. A variation of the first. David
Last reply by DavidDenzill, -
Give it up!
by Tore- 3 followers
- 30 replies
- 4.7k views
As if I hadn’t enough going, I’ve begun a new project, “Give it up!”. This is a very very short story (a couple of minutes) made from yet another piece by Franz Kafka. Staging and head modeling is done 100% in A:M, but the bodies of the characters, their UV-mapping etc. as well as the rendering as seen here, are done in Zbrush. They’ll later be imported into A:M and rigged, animated and rendered there.
Last reply by Tore, -
- 22 replies
- 4.9k views
I modeled a head to help in the Douglas' project then he ask me how I did it... I restarted the process but this time I recorded it. It took me 22 minutes then I decided to increase the video speed. The modeling is a dinamic system thus this model isn't the same as the first, there is some diferences in the splines but the result is the same. I hope you enjoy it. if you have some question, please be my guest to comment. U5w19qocMEQ (720p)
Last reply by JackDrama, -
- 1 follower
- 6 replies
- 2.4k views
Well its been over a year. but finally it is done. let me know what you guys thinks of it.
Last reply by esolc, -
- 9 replies
- 2.2k views
or http://coub.com/view/4x0px4re
Last reply by serg2, -
- 1 follower
- 8 replies
- 1.8k views
Thought I would start a new topic (instead of spreading it around), to post my homeworks that I've been doing for iversity.org's Design 101 course, using A:M. These assignments are not supposed to take more than 1 hour. hoo hah. So I've been trying (rarely succeed in keeping to 1 hour)...and I've been using models that I already have, modified, recomposed Most people are using photos, hand drawing, other media - quite inspiring. I haven't used A:M for all my assignments - but thought I would share here. Some of these were posted already in other threads...so bear with me.
Last reply by esolc, -
- 1 follower
- 20 replies
- 3.1k views
Made just
Last reply by robcat2075, -
- 1 follower
- 25 replies
- 5.3k views
hey guys, haven´t been here for a while, and of course i have a question: i´m trying to find a way to simulate a stop-motion look without having to animate frame by frame. so i thought a possible solution would be to add some sort of random expression to the bones rotation, so that they would rotate randomly with very low values (let´s say from 0,1° to 0,3° or so) each frame. i´m not very familiar with expressions in a:m, in after effects the wiggle expression is fairly simple and can be applied to almost every parameter. i hope it´s similar in a:m. any advice?
Last reply by Shelton, -
- 1 follower
- 4 replies
- 1.8k views
From a long time ago, an assignment from animation school. The assignment was to show a change of emotion. wakeupH500.mov
Last reply by robcat2075,